![]() You should be honoured.Īnyway, I've tried out this program and it's great. Hi, I made an account specifically to reply to this thread. Using bulbapedia's format, I was able to come up with this: If need be I can continue with some documentation or send you saves ![]() Edited by theSLAYERĮh, those problems are way easier for me to deal with than the lack of offset documentation. I'm having difficulties locating the "present box set" offset. Thats about all the offsets I think of/can find for now. (which IIRC, I imported the save over from VC re-release) of First Move1 byte0x01 (Pound)Ġx09Index No. OffsetContentsSizeDetailsĠx00Index Number of Species1 byte0x15 (which is Mew for Gen I)Ġx01Current HP2 bytes26 HPĠx03Level (as seen in PC)1 byte00 (this Mew has never been deposited into the PC)Ġx04Status Condition1 byte00Ġx05Type 11 byte0x18 (Psychic)Ġx06Type 21 byte0x18 (Psychic)Ġx07Catch Rate/Held Item1 byte0x2D (45, same as per usual)Ġx08Index No. Theoretical values (I haven't tested them)īox Changed/set 0x2414 (does not seem right to me)Īnd stored a venusaur, and only a venusaur, and 9A only appeared twice.įirst it appeared as 01 9A FF (to my understanding, means 1 slot used, species venusaur, terminator) at 0x302D,Īnd next as 9A 01 1E 65 and so on (Venusaur, 286 HP, Level 101) at 0x304D. ![]() That the difference between their ram/code offset and save offset is 0xACDDįor Pokedex Seen save offset 0x25B1 + 0xACDD => 0xD28E (same value as ram)įor Pokedex Owned save offset 0x259E + 0xACDD => 0xD27B (also same value) Time played hh hh (little endian) mm ss, starting at 0x2CA0 Trainer ID 0x25FB and 0x2B52 (Is it supposed to even appear twice? remnant data?) If I'm not mistaken, there should only be 5 characters, excluding the final terminator. Two instances of my OT name appeared in my save starting at: I released all my Pokemon (except for the one slot in party, which is a Mew that doesn't belong to my OT Name)
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